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Is it safe to clean what CleanDev selects?
Only items that tools recreate on their own are selected for you. Anything in use, anything built today and anything hard to rebuild is kept or left for you to review, with the reason shown next to it.
Why can’t I select some items?
They are in use right now: an app is running from that folder or the Unity editor has the project open. Close it and scan again. In the full edition, which is not on sale yet, an open simulator is locked the same way.
Where do removed items go?
Build folders are deleted right away so the space is freed. In the full edition, which is not on sale yet, caches are deleted the same way, old archives go to the Trash so you can put them back, and simulator content is reset with Apple’s own simctl tool; the simulators stay.
I moved things to the Trash but have no more space.
Space in the Trash is freed when you empty it. The report after a cleanup shows how much is waiting there.
Does CleanDev need Full Disk Access?
No. CleanDev Lite only sees the folders you choose. The direct-download version, which is not on sale yet, works without it too: macOS asks once for Desktop, Documents and Downloads when it scans your projects.
Where is the cleanup log?
After a cleanup, choose Show Cleanup Log. Each cleanup has one file listing what was removed, how, and what was kept and why. Attach it if you write to us.